I have no doubt that The Old Republic will take up a majority (read: all) of my free time when it is released. I’ve been jonesing over every piece of information released on the game since it’s announcement, and today the last two classes have finally been (unofficially) revealed. According to these two scans from German magazine PC Games, at least.
This makes for four classes per side, which is something that has been pretty apparent since the game was announced. Two Force using classes per side makes for a decent amount of variety in Force gameplay whilst making sure that there is enough variety in the amount of Force users running around. It’s pretty obvious that, as a Star Wars game, the majority of the fan base is going to want to play as a Jedi or a Sith. This just makes sure that not every Force user is a Jedi Knight, which is a very good thing in terms of Lorefaggin’.
What is interesting is that there are obvious mirrors in gameplay mechanics so far, although said mirrors are not exact counterparts to either class.
The Jedi Knight and Sith Warrior both seem to be tank/melee type of classes, while the Sith Inquisitor and Jedi Consular are more mage/caster types. The Bounty Hunter and Republic Trooper each have lots of firepower and gadgets, and the Smuggler and Imperial Agent each use a pretty sweet cover mechanic and fill the glass cannon DPS role.
At any rate, I’m excited as all hell for this game (if that wasn’t obvious.) I probably should have paid more attention in German class in high school, but oh well. Hopefully Bioware starts shedding some light on game mechanics etc now that all eight classes have been announced.
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Good news. Bioware confirmed it in a forum post =)
http://www.swtor.com/community/showthread.php?t=91932
I became a big fan of Bioware as of late so I’m excited to hear this news.
Haha yeah, I hope SWTOR is just like Dragon Age.
We’re playing Sith, right?
Yeah, at this early stage I’ll probably be rolling a Bounty Hunter. HE’S NO GOOD TO ME DEAD.