I’m in love (all over again.)
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I’m in love (all over again.) Left 4 Dead’s multiplayer lacks map variety. Sure, the two available scenarios are lengthy (although nowhere near the size of Dead Air), but once multiplayer is turned on for those two scenarios, I’m hoping we’ll see different settings to play in – like a mall. After all, there isn’t much that needs fixing [...]
You can see it at http://na.square-enix.com/ff13/. First time I’ve seen the combat for it, and I’m quite excited.
One of the reasons I play games on the PC is because I fancy myself as a rather tech savvy individual, who has little to no need for console style, Xbox Live simplistic bullshit. And to be honest, to any developers thinking about adding support, or building a game around Games for Windows Live [...] You can download Operation Anchorage by logging into Games for Windows Live. It’s ten bucks. I’m going to give it a shot tonight and see how it is.
I spent a good amount of time playing Mirror’s Edge this weekend. While I own a PS3 and could have played the console version (and spent twenty more dollars on the game), I waited for the game to come out on PC, for two reasons: Physx Support Overall? Mirror’s Edge is certainly [...]
I’ve been burning a lot of my PC gaming time on Mount and Blade – a medieval (read: not fantasy) RPG/RTS/Action game. Mount & Blade originated as a small project by the founder of TaleWorlds and his wife, and evolved into a larger project. There is no real storyline, and it’s [...]
You can grab the demo at Gamers Hell – it hasn’t shown up on the official page yet. Or, if you’re a douche nozzle and own a console – you can get it on 360 (or PS3 once the Playstation Store updates this week). I haven’t played it yet, and [...]
The Escapist has an interview with Valve’s Robin Walker – the first couple of pages recap the games almost two year lifespan (so far), the lack of updates since Left 4 Dead’s development, but more importantly – when to expect the Scout update, a new game mode – and possible new [...]
He’s one of the lead guys behind Left 4 Dead. The article itself isn’t all that noteworthy, other than exploring L4D’s origins (as a mod in Counter-Strike where the Devs pitted a small amount of Counter Terrorists against 30 Terrorist bots), the article goes into depth in terms of the [...] |
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